Simple wooden pawn-style playing pieces, often called "Halma pawns" For four-player games played in teams, the winner is the first team to race both sets of pieces into opposing camps. To win, you must move all your pieces into the diagonally opposite camp. The board starts with all the squares of each player's camp occupied by a piece of that player's color.Each player has a set of pieces in a distinct color, of the same number as squares in each camp.Each of the four corners of the board is a camp.
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Pieces may be small checkers or counters, or wooden or plastic cones or men resembling small chess pawns. The gameboard is checkered and divided into 16x16 squares. His inspiration was the English game Hoppity which was devised in 1854. Halma (from the Greek word ἅλμα meaning "jump") is a strategy board game invented in 1883 or 1884 by George Howard Monks, an American thoracic surgeon at Harvard Medical School. Board with "camps" marked for two players (blue) and four players (red)